Xavier Anadón García‑Arquimbau
Xavier Anadón García‑Arquimbau

    Personal Profile

    My main interest is Machine Learning and its application to computer vision, robotics and 3D understanding. I am always learning about the latest technologies (NeRF, diffusion models, etc.), while maintaining a strong grasp of foundational concepts. My skills combine a solid mathematical background with practical implementations by programming. With these, I aim to contribute to discovering new ways in which machine learning can help improve computer vision, AR, graphics, and autonomous systems.

    Education

    • MSc in Robotics, Graphics and Computer Vision
      Universidad de Zaragoza, Zaragoza (Spain)
      09/2024 – Present
      Score (1st semester): 9.22 / 10

    • BSc in Computational Mathematics
      Universitat Jaume I, Castellón de la Plana (Spain)
      09/2019 – 07/2023
      Score: 9.26 / 10
      Thesis: Geometric foundations for Geometry Processing of Neural Implicit Representations of Signed Distance Functions

    Experience

    • AI/CV Researcher
      Ropert group, Universidad de Zaragoza (Spain)
      09/2024 – Present

      • Dense Visual SLAM for in‑body robotics.
      • Depth estimation and geometric SLAM combined with learned methods.
    • AI/CV Engineer
      Machine Learning Circle, Madrid (Spain)
      03/2024 – 08/2024

      • Learned semantic matching.
      • Deep generative models and representation alignment.
    • AI/CV Engineer
      Hovering Solutions, Madrid (Spain)
      09/2023 – 02/2024

      • Developed algorithms and software (ROS, C++, Python) for autonomous underground drones.
      • Applied deep learning for perception and reconstruction (NeRF, Deep SLAM, SFM, etc.).
    • Study and Research Program
      eVIS, Universitat Jaume I (Spain)
      09/2020 – 06/2023

      • Research and training on the latest Deep Learning techniques for Computer Vision.
      • Participated in reading groups, scientific writing, and project contributions.
    • Introduction to Research Grant
      INIT, Universitat Jaume I (Spain)
      09/2021 – 12/2021

      • Modeled the salience of video frames using 3D‑CNN.
    • Research Assistant
      eVIS, Universitat Jaume I (Spain)
      12/2019 – 06/2020

      • Collaborated on ML projects in Computer Vision and learned research fundamentals.

    Internships

    • HPC Intern
      Karlsruhe Institute of Technology (Germany)
      07/2023 – 08/2023

      • Optimized the ELL kernel of the Ginkgo library for matrix–vector multiplication.
    • Independent Consultant
      Common Sense Machines (Remote)
      11/2022 – 02/2023

      • Integrated ML models into user‑facing applications.
    • VR Intern
      University of Eastern Finland (Finland)
      07/2022 – 09/2022

      • 3D capture (NeRF) and holographic display.
      • Brain–Computer Interfaces in VR.
    • Robotics Apprenticeship
      Ingeniarius (Portugal)
      07/2021 – 09/2021

      • Integrated four RGB‑D cameras to perform SLAM in simulated forest environments.

    Awards & Honors

    • VII Premios Capitanía General de Valencia
      Best academic record in Engineering/Architecture (Valencian Community).

    • Extraordinary End‑of‑Degree Award
      Best record, 2019–2023 BSc Computational Mathematics.

    • Academic Excellence Ernest Breva
      Best record, academic year in BSc Computational Mathematics.

    Publications

    • Characterizing Players of a Cube Puzzle Game with a Two‑level Bag of Words
      UMAP ’21: Adjunct Proceedings of the 29th ACM Conference · June 22, 2021

    Certified Courses

    • Natural Language Processing with Classification and Vector Spaces
      Deeplearning.ai (Coursera) · 10/2020 – 12/2020
      Credential: [link]

    • Deep Learning Specialization
      Deeplearning.ai (Coursera) · 07/2020 – 09/2020
      Credential: [link]

    Audited Courses

    • Build Basic Generative Adversarial Networks (GANs)
      Deeplearning.ai (Coursera) · 07/2022 – 09/2022

    • NYU Deep Learning
      New York University · 02/2022 – 07/2022 (Online)

    • Deep Learning For Coders
      Fastai · 01/2021 – 06/2021 (Online)

    Projects

    • Personal Blog
      A blog covering topics and experiments from my research and projects. [Link]

    • Efficient Deep Learning Book
      Contributed to code labs, porting TensorFlow implementations to PyTorch. [Link]

    Additional Skills & Languages

    • Programming Languages: Python, C/C++, Java, Matlab, etc.
    • DL Frameworks: PyTorch, Fastai, Hugging Face ecosystem, etc.
    • DL Theory: NeRF, Transformers, VAEs, GNNs, diffusion, etc.
    • Mathematics: Algorithms, geometry.
    • Computer Science: OpenCL, OpenMP, MPI.
    • Languages: Spanish (Native), English (C1 Advanced)

    Undergraduate Final Thesis (TFG)

    Neural fields are neural networks that take spatiotemporal coordinates as input and output values for those points. One of the most well-known applications is Neural Radiance Fields (NeRFs); however, they span robotics, graphics, and shape representation. This TFG presents fundamental concepts from differential geometry (differentiability, curvature) to process shapes represented as signed distance functions (SDFs) approximated by neural networks. It covers background needed for shape smoothing and sharpening directly on the implicit representation, as proposed in “Geometry Processing with Neural Fields” (NeurIPS 2021). We study both geometry and neural basics, including mesh‑to‑implicit conversion.

    Thesis RepositoryTFG PDF

    Download CV
    📚 My Research

    Use this area to speak to your mission. I’m a research scientist in the Moonshot team at DeepMind. I blog about machine learning, deep learning, and moonshots.

    I apply a range of qualitative and quantitative methods to comprehensively investigate the role of science and technology in the economy.

    Please reach out to collaborate 😃

    Featured Publications
    Recent Publications
    (2015). An example journal article. Journal of Source Themes, 1(1).
    (2013). An example conference paper. In ICW.
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