Characterizing Players of a Cube Puzzle Game with a Two-level Bag of Words
Published in UMAP '21: Adjunct Proceedings of the 29th ACM Conference, 2021
Characterizing player behavior in a cube puzzle game using a two-level bag of words model, presented at UMAP 2021.
Recommended citation: Xavier Anadón García-Arquimbau et al. (2021). "Characterizing Players of a Cube Puzzle Game with a Two-level Bag of Words." UMAP '21.
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